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can I control LOD loading logic

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1
07-21-2022 12:39 AM
uve
by
New Contributor

I have tilt photographic models form two different sources:

1. Model Layers from the ArcGIS server of my cooperation unit. In Unreal, the layer is loaded successfully. But, if I pull away form buildings a little, the model will be pretty rough. My computer still has much performance left to play,I want more details.

2.Model layers form the ArcGIS server of mine. This tilt photographic model layer is a slpk-production using Bentley ConetxtCapture. Contrary to the above example, It seems that this model will only load the model continuously and will not be cleared.My computer will run out of VRAM and RAM.

So,can I control LOD loading logic?

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1 Reply
Matt_Nelson
Esri Contributor

The ArcGISCameraComponent.cpp is responsible for loading the data. We query data from the camera in the level to get the FOV and viewport size properties so you can either update those properties or you can do adjustments in the source code itself. 

Unfortunately you cannot adjust the LODs for each layer independtly

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