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Showing a path on a unity 2d app

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06-12-2026 07:18 AM
AlexisLantier
New Contributor

Hi everyone,

I’m new to both Unity and ArcGIS, and I’m currently working on a project where I need to display a route/path on a map and show the player's position based on the GPS coordinates from their phone.

So far, I haven’t found a solution that works well. Has anyone implemented something similar or knows a good approach, plugin, or tutorial for this?

Any advice or recommendations would be greatly appreciated. Thanks!

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1 Reply
and1
by Esri Contributor
Esri Contributor

Hi @AlexisLantier , I think a good start is to look at ArcGISLocationComponent. You can use Unity's mobile location API to get phone's lat/long, then update ArcGISLocationComponent of the player's gameobject. If you have the route coordinates, you can covert these geographic points into Unity/world positions and render the path using the LineRenderer in Unity. We have a routing sample that might also help a lot: https://github.com/Esri/arcgis-maps-sdk-unity-samples/tree/main/sample_project/Assets/SampleViewer/S...

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