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Need help with moving ArcGIS Camera

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Monday
SawWeraKyawKyaw
New Contributor

I'm working with the ArcGIS SDK for Unity and need help creating a minimap camera that follows my player game object. My player has an ArcGISLocationComponent, and I want the minimap camera to maintain a fixed offset above the player while displaying a top-down view. I've tried converting between ArcGISPoint and Vector3, applying the offset, and then converting back to ArcGISPoint. Additionally, I attempted to set the camera's rotation using ArcGISRotation. Despite these efforts, the minimap camera is not following the player as expected. Could someone provide guidance or an example of how to properly implement a following minimap camera using the ArcGIS SDK for Unity?

 

Screenshot 2024-07-15 at 8.58.16 PM.png

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