Hello,
I got a issue. I have made a arcgis map with the samplecode of arcgis on a table:

in VR (quest 2) i see the map.
I have a Dutch map with scenelayers in RD (28892) and use portal image layers also in 28892. I also use a elevation url thats in 28992. The BaseMap is disabled because the image layers don't work and the map reforms.
But i have a problem with the elevation layer in Unity and that is that when i walk around the table i walk on the elevation of the arcgis map and not on the floor of the room. The elevation layer stopped visible around the table but physical not it seems. When i disable the elevation i can walk on the floor. But then i have a gap between my scenelayers (multipatches with absolute height) and my image layers (they need the elevation from the elevation url).

How can i fix this?
Best regards