Hi guys, my intention is to project the ArcGIS map onto a real world paper map and I'm now trying to deploy the program to the Hololens 2 (with MRTK3). Yet, the map looks far bigger than I expected (I guess 1 unity unit matches to 1m in the real world). Just wonder if there is a way to scale down the size of the ArcGIS map while not messing up the functions that transform coordinates between real world coordinates and game engine coordinates?
Thanks in advance!
Make sure you are using at least v1.3 of the plugin. You should be able to scale and move the root gameobject of the map
Hi, I'm trying to create the XR table top example with Holo Lens 2, but I haven't been successful. Could you please share with me how you structured your elements in the Hierarchy? I have all the settings recommended by Microsoft for Holo Lens in Unity. I can't get the Esri SDK to run.