Hi all,
I've been working with local .slpk files exported from ArcGIS Pro using a C# script. And below is what I have got:
The scene only has 1 data layer, which is an ArcGIS3DObjectSceneLayer indicated by the orange blocks. I am wondering if there is a way to control the position of that single data layer through either the C# script or the Unity engine. For example. is it possible to move those orange blocks up and down relative to the basemap instead of moving the whole scene (basemap + data layer) together?
From the link below, it seems that an ArcGIS3DObjectSceneLayer object has only 2 properties: FeatureFilter and MaterialReference and we can only control the visibility and opacity when constructing it.
https://developers.arcgis.com/unity/api-reference/gameengine/layers/arcgis3dobjectscenelayer/
Any hints on this subject matter would be highly appreciated.
Thanks and best regards,
Ian D.