Hi
We created our own vector tile layer and used it as a basemap. Based on World_Basemap_v2
Unfortunately we're getting errors in the SceneView when tilting or zooming:
[.WebGL-0000203000289B00] GL_INVALID_OPERATION: Feedback loop formed between Framebuffer and active Texture.
Only with version 4.25 and higher. Working with 4.24 and lower
Codepen:
https://codepen.io/michaelk95/pen/gOQGmeM
Thanks
Solved! Go to Solution.
I don't get the WEBGL issue when using https://basemaps.arcgis.com/arcgis/rest/services/World_Basemap_v2/VectorTileServer as a basemap.
I don't get the WEBGL issue when using https://basemaps.arcgis.com/arcgis/rest/services/World_Basemap_v2/VectorTileServer as a basemap.