A blog post back in 2017 talked about webgl being used to improve feature layer rendering in the mapview (https://www.esri.com/arcgis-blog/products/mapping/mapping/featurelayer-rendering-taking-advantage-of...), but that it was in beta for 4.5 and would be standard in future releases. However, when looking at the SDK documentation, now 4.32, I can't really find much information about how webgl is leveraged in the SDK, other than that it is a requirement. Is there any information / documentation about how and where webgl is used across the SDK? We have developers that want front end JS mapping libraries that have webgl, but keep saying "ArcGIS doesn't have much on it".
Thanks!
Hi @Jay_Gregory ! Except for certain UI elements, all of the rendering code in the SDK uses WebGL by now, and actually has done for quite a while (for example the behavior described in the post you linked became default in version 4.9). Is there any information in particular you're looking for?