When I add multiple scene layers at page load, they frequently do not display properly. For example adding 2 floor plans, and a building exterior like:
map.add(sceneLayer1);
map.add(sceneLayer2);
map.add(sceneLayer3);
... frequently textures on one or more SceneLayer do not display. If I set up timers to load the layers at different times then it works. Toggling layers off/on after the page has loaded mostly works, but is flakey and seems to depend on the order in which I turn layers on/off.
Any ideas how to properly load multiple SceneLayers so that they all display properly?
Thanks!
Hi John,
Thanks for letting us know about this issue. This is a bug in beta1 that will be fixed in beta2. Let us know if you see this issue persist after the beta2 release.