#map_graphics_layer {  -webkit-animation-duration:3s;  -webkit-animation-iteration-count:infinite;  -webkit-animation-name:pulse;  -webkit-animation-timing-function:ease-in-out; }Solved! Go to Solution.
var gl = new GraphicsLayer({ id: "blink" });      #blink_layer {          -webkit-animation-duration: 3s;         -webkit-animation-iteration-count: infinite;         -webkit-animation-name: pulse;         -moz-animation-duration: 3s;         -moz-animation-iteration-count: infinite;         -moz-animation-name: pulse;       }var gl = new GraphicsLayer({ id: "blink" });      #blink_layer {          -webkit-animation-duration: 3s;         -webkit-animation-iteration-count: infinite;         -webkit-animation-name: pulse;         -moz-animation-duration: 3s;         -moz-animation-iteration-count: infinite;         -moz-animation-name: pulse;       }The pulse effect is causing strange problems for me though in Chrome (it bounces around the screen when you pan).
I have an idea for another effect, but I would need a selector for just that one graphic from the graphics layer. I don't suppose that's possible?
      #blink_layer circle:first-child { 
        -webkit-animation-duration: 3s;
        -webkit-animation-iteration-count: infinite;
        -webkit-animation-name: pulse;
        -moz-animation-duration: 3s;
        -moz-animation-iteration-count: infinite;
        -moz-animation-name: pulse;
      }
 