Hello folks,
I am trying to load an external .glb or .gltf 3D object (stored locally) in a sceneview using href, but it is not working. Below are my codes:
Solved! Go to Solution.
If you look at the network traffic in browser dev tools can tell where it's trying to load the resource from? Sounds like it might be a path issue. This can vary based on how you are building your app, CDN, or NPM, and what tools you are using.
If you look at the network traffic in browser dev tools can tell where it's trying to load the resource from? Sounds like it might be a path issue. This can vary based on how you are building your app, CDN, or NPM, and what tools you are using.
Thank you , I am using npm in react js, and I found that putting the object I want to load in the public folder was what I needed instead of putting it in the same folder as the the component in which it is called as the path above shows it.