Ok to begin with I had problem to edit the façade imported from a .gdp and then extruded, so I could use the totural 13 walkthrough. So I thought the best way was to import the building, but just found anotherway (convert models to shapes) That would do the trick. Okay I stil need to know a little more about the import functions. I do not have a GIS background, but come with a BIM, CAD, 3d building background. So I would find it much easyer to model a specifik model inside Revit or 3d studiomax (if it�??s not giong to be prcidual modeling ofcourse) So if I model a cube inside 3D studiomax, how do I then import it to a specifik point in my schene.
When I failed to do it from a obj file created from 3d studio max, I thought I could check what I was doing wrong whit an export from CityEngine. That�??s why I found it kinda strange, that I not even was able to import an object exportet and then imported to the exact same scene. I�??m going to model a bridge in 3ds and don�??t want to do that if I�??m not able to import it where I want.
About the Error log, that was just stupid, don�??t know why I missed that!
Here are the error: No Start Rule 'Default$StaticModel' in rule file '/C:/Users/kennethl/CityEngine/ce.lib/bin/_static_model_.cgb
I do have located the _static_model_.cgb in the right path!