Good afternoon!
I have a problem with my building roof and surrounding wall of the roof.
My building has a small chamber on its roof and a surrounding wall roof with 1 m height.
I don't know how to extrude the chamber on its specific position.
In addition, regarding the surrounding wall I tried this:
Roof --> offset(-0.5)A
A-->comp(f){inside: I | border: O}
I --> texture(roof)
O--> extrude(1)SurroundingWall
And I created the extruded wall at 1 meter height.
But the problem with this rule is that I cannot change the texture for the surrounding wall depending
on the side of the building.
:confused: