Is it possible to apply the styles from within the rule file itself.
Lets say i have a multiple facade styles and i would like to:
1. Randomize them, take a random facade style 2. Choose a specific style based on some other parameters (eg. certain building envelopes are appropriate for certain facade styles)
I have and issue that let say my rule is a set of many parameters defining a building which are not all necessarely competable with each other (some times you get weired combinations which are not realy convincing). Styles on the other hand are a predefined configurations that work. And once a generate lets say a block of several buildings i would like each building to have one of the predefined facade styles istead of each of them having a variation of a default style.
Would it be possible at least that once I generate a new model i start with one of the styles from the library (choose a random one out of the existing ones) instead of starting with a default style always?