Issue:
Polygons are not aligning to the terrain correctly and do not appear transparent.
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Temporary workaround:
I burned the cut block extents into texture.png and created the terrain based on the DEM. This achieves what I want visually (the ability to see the undulating curves of the terrain); however, I cannot query the attributes since it's a raster.
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Goal:
Ideally, I'd like to have polygons (cut blocks) draped on top of a terrain with transparency set (to see the terrain underneath) and be able to click on it to view the polygon ID, area, status...etc.
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Any advice would be much appreciated!