Hello Pascal,
I have now been able to get back to the issue.
You are right that it is a bag: when I drew a new network in a new file, the blocks were 'picking up' parameters from surrounding blocks. That is good news.
I don't want to redraw my network, though, so I thought to try Python solution. Here is a script I made:
'''
Created on 26 August 2014
@author: Petr Bocharnikov
'''
from scripting import *
# get a CityEngine instance
ce = CE()
def blockParameters(offset, area, width):
selectedBlocks = ce.getObjectsFrom(ce.scene, ce.isBlock)
for block in selectedBlocks:
ce.setAttribute(blocks,'/ce/block/offsetWidth', 12)
ce.setAttribute(blocks,'/ce/block/subdivisionRecursive', False)
ce.setAttribute(blocks,'/ce/block/lotAreaMin', 12)
ce.setAttribute(blocks,'/ce/block/lotAreaMax', 12)
ce.setAttribute(blocks,'/ce/block/lotWidthMin', 1)
What do I need to add so that the script modifies the default block parameters? I am not sure how I can do that.
Petr