Hi
After extruding buildings based on their floor numbers, I want the edges to be removed or be unvisible.
I tried
comp(e){all: NIL}
but it didn't work. See the picture for reference
Solved! Go to Solution.
Hello Jafar
Thank you for your question.
All 3D Models are made of polygons. For the CityEngine viewport there is the render setting “Wireframe” to visualize the edges of those polygons. When deactivating “Wireframe on shaded/textured” (key 7), the edges will disappear.
Your approach cannot work since when splitting out edges with comp(e), the polygons of the model stay unchanged.
Hello Jafar
Thank you for your question.
All 3D Models are made of polygons. For the CityEngine viewport there is the render setting “Wireframe” to visualize the edges of those polygons. When deactivating “Wireframe on shaded/textured” (key 7), the edges will disappear.
Your approach cannot work since when splitting out edges with comp(e), the polygons of the model stay unchanged.