Thanks for your response,
Let me give you some background on what I'm trying to do. I want to use CityEngine to generate a 3D model from an OSM file then I want to import that model into Unity, parse the OSM file myself (in Unity) and do a little bit of math to position the nodes from the OSM in the correct place on the model generated from CityEngine.
However in order for me to do that, I need to know about the projection CityEngine does so I can ensure the nodes are put in the correct space.
If you cannot share CityEngine's secret recipe with me, I can think of one other solution, but I'm not sure if its possible:
Writing an exporter for CityEngine to output the node data (see image) to a file, this way I could just load the node positions from file rather than projecting them myself.
[ATTACH=CONFIG]25624[/ATTACH]
Is it possible to export the data in the image above? If so can you give me some direction?
Thanks.