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How do I calculate a value between two object attributes within a range

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10-02-2014 04:17 AM
KennethLindhardt
Deactivated User

I will try to explain this, and hopefully it will make sense 😉 

I got a building building height left and a building height right. Since they are delivered from Lidar, those are not completely equal, but can vary with 0.3 m for a gable roof. What I would like to do is to get the color “red” if left and right minus each other has a range from -0.3 to 0.3

In Ecxel it could look like this:

=IF(AND(Left-Right>=-0.3; Left-Right <=0.3);"Yes"; "Shape") So this brings a Yes if my calculation is between -0.3 and 0.3.   

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6 Replies
MatthiasBuehler
Deactivated User

Hey !

How does your data look that you are evaluating ?

Is it geometry ?

Let me know ..

Matt

Matthias Buehler

Head of 3D Technologies

twitter: @MattB3D

----------------------------------

Garsdale Design Limited
matthias.buehler@garsdaledesign.co.uk

www.garsdaledesign.co.uk

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KennethLindhardt
Deactivated User

This is attribute values on a building footprint. I got left, right, front, back, center height. If left, right front, back height is between a small range, but the center height is 2 m above, I would know that this is a roofHip. If let’s say left, right and center is between a small height range, but front and back is 2 m below, then we have a roofGable.

In that way I need to set up a rule that take all these different combinations and equal a roof type, which would be straight forward if my Lidar height left, right and so on had the exact same height, but they of course got a little variation  

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KennethLindhardt
Deactivated User

The rint function will round up and down, and will then be able to calculate the roof form. So I’m ready to move forward again. This seems a lot easier to do it like that, instead of writing it in a rule.

I started out by filed calculation in ArcMAP, whit gave me the idea, and a little searching in the help file got me going, then I can maintain my original attributes, and don’t have to get 5 more object attributes inside CityEngine

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KennethLindhardt
Deactivated User

Of course that didn’t work, since I could have a value with 2.499 that would go to 2 and 2.501 would go to 3 😞

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MatthiasBuehler
Deactivated User

Hey ..

sorry for the late reply ..

well, you can encode such heuristics in CGA, but that's a bit complicated..

before going on with this, did you find a solution yet ?

Cheers!

Matt

Matthias Buehler

Head of 3D Technologies

twitter: @MattB3D

-----------------------------------

Garsdale Design Limited
matthias.buehler@garsdaledesign.co.uk

www.garsdaledesign.co.uk

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KennethLindhardt
Deactivated User

Hi Matt. That’s perfectly fine, I’ve been busy anyway. Yes this is kinda still an issue to me, but at this point I have no idea if it would ever work, since I do not have the right data to test it on. I think I’ve solved my own question, but it seems to be a long way around. I sat up to two allowed differences. 0.3 and -0.3, then I could take the left_H – Right_H < Dif_1(0.3) && left_H – Right_H >Dif_2 (-0.3) Then all the other calculations…. If front and back are above 1 m from right and left, create a gable roof. Well because I had  5 pionts to calculate on, and the Lidar data was not giving me some prober information, I had to many wrong heights on my points, that meaning I had to many calculations. If Right_H was 0 I had to go another way, if center was hitting a chimney, take that one out of the calculation, and so on. So probably I need to read up on my math skills, and get some better Lidar data before I continue.

This is still interesting to me, and I will get back to the threat at some point, but I don’t want to load any work on you on this one by now.

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