I have added a 3D buffer to my CityEngine Scene, and have managed to change to opacity. However, ideally the buffer would be coloured and the edges would be less prominent. If anyone could advise me on how to achieve this that would be great!
I have attached images and the code I have used so far.
@startrule
Lot -->
set(material.opacity,.01 )
comp(f) { all = Face }
comp(e) { all = Edges }