Yes I have double checked the Assigned Attributes, like i said If I comment out either one they work....It just does not like to work when both rule statements are there. I instead just threw everything in one rule statement for the sake of my sanity. I do have one question that is still not clear to me, since i have a everything in one rule how can I make a rule to turn a floor off and on?
attr WallTypes = "unknown"
attr FloorTypes = "unknown"
attr WindowType = "unknown"
attr DeskType = "unknown"
attr Floor = 0
attr Height = 0
attr Glass_Visibility = 0.5
@StartRule
Glass-->
case WindowType == "Glass" :
extrude(Height)
set(material.opacity,Glass_Visibility)
alignScopeToAxes(y)
t(0,Floor,0)
case WallTypes == "ExteriorWall":
extrude(Height)
setupProjection(1,scope.xy,'6,'1)
projectUV(0)
texture("stone/0333_stone_redbrick.jpg")
alignScopeToAxes(y)
t(0,Floor,0)
Ect.......