roof-->
#roofShed(20)
#roofGable(rand(20,45),2, 2)
roofHip(20,1)
#roofPyramid(30)
setupProjection(0, scope.xy, '0.1, '0.5)
projectUV(0)
texture("buildings/Facade/wd0141.tif")
this is my rule.it achieves the effect like this:[ATTACH=CONFIG]28165[/ATTACH].But i want the picture is perpendicular to every roof face.the blue line is the reference.the other png picture is the the effect that i want to achieve.[ATTACH=CONFIG]28166[/ATTACH]