I want to rotate the icon symbol like (in SceneView):
type: 'point-3d', // autocasts as new PointSymbol3D()
My Feature layer elevationInfo mode is : on-the-ground
But it's not working, is it possible to rotate an icon based on visual variable?
If not how am I supposed to do this?
"In a SceneView rotation visual variables are not currently supported with marker symbols, text symbols, 3D icon symbol layers and 3D text symbol layers."
You could use ObjectSymbol3DLayer . See also the sample:
Would that work for your use case? Otherwise can you let us know what your use case is.
I could use ObjectSymbol3D objects for displaying 'my triangles' (with the correct rotation). But these 3d objects have a fixed size based on the map. Is it possible to scale those like markers?