3D building texture issues!!

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07-06-2012 07:35 AM
ElizabethIlderton
New Contributor
Hello,

I am having an issue with the textures for the buildings that I have created via Google Sketchup 8.  I started out by digitizing the footprints for the buildings in ArcMap 10 and then brought them into ArcGlobe 10.  In ArcGlobe 10, I converted them into Multipatches and then the Multipatches into Colladas which I brought into Google Sketchup 8.  I built the buildings from the collada footprints that I created with basic textures (colors, brick/masonry textures all provided by sketchup)  I saved it as a component, saved it as a Sketchup 6 file and also exported it as a collada file.  When I brought it back into ArcGlobe/ArcScene 10 I clicked on the multipatch and selected replace with model and replaced it with the collada model.  Everything came in correctly with all the textures attached.  The problem came about when I went to save the edits that I had made once I did this all of the textures disappeared and the model held it's basic geometry but took on the color of the multipatch.  I don't really know what I am doing wrong and what I can do to fix this issue.  I've tried saving it as a layer file and then a layer package but had the same issue. I also checked the faces of the model in sketchup and they all seemed to be correct.  I also saved each texture as a unique texture and that didn't work as well.  If anyone has any ideas or if you know what I've done wrong PLEASE help!  This is the first time I've had this issue and it's only happened with multipatch data the ones that I use to replace points come in perfectly normal even after I've saved the changes.

Thanks!!!
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4 Replies
PhillipChatfield
New Contributor
Has there been any resolution to this issue?
I am having the same problems
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EricRice
Esri Regular Contributor
You're probably working with shapefiles, which don't support textures.  Only geodatabase multipatch feature classes support them.

Best,
Eric
PhillipChatfield
New Contributor
Hi Eric,

I have been following ESRI's workflow (http://www.esri.com/news/arcuser/0111/3dcity.html)
to replace a multi-patch feature class with a collada model and also a straight replacement with a Trimble Sketchup version 7 model.  I have found that the .dae file imports better than the raw .skp file.

Admittedly the one of the 3d models I have been importing is quite geometry heavy, however even with the most basic model
(a rudimentary rectangle) this still happens.

Any further help would be appreciated

Regards,

Phil
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MollyWatson
Regular Contributor
I export my SketchUp 8 model as a .3ds file. Then in ArcScene, edit the multipatch and replace with model and choose the .3ds file. It keeps the textures most of the time. 

The problem I am running into is that when I run a Python script I lose all symbology.  The script extrudes building footprints that do not have a .3ds file associated with them. Then it merges the extruded features with the features that were edited using .3ds file and makes one final multi-patch feature class stored in SDE geodatabase.  None of the features show up even when I try symbolizing by categories and changing the rendering settings.  The features are in the feature class because I can select one and zoom to it. It will highlight the extruded building while selected but then once it is de-selected the feature goes away.