MultiPatch Triangles

Discussion created by navjohn on Feb 6, 2013
Latest reply on May 20, 2015 by sirish.byreddy
I have an ArcScene document which was created using an FME translation of an AutoCad 3D drawing. The arrangement of the geometries is awful - there are triangles which touch and are in the same plane but have been placed in different geometries.

I am using Ctype(pFeature.ShapeCopy, IGeometryCollection) to break up the multipatch.

I would like to be able to break the multipatch into it's individual triangles and reassemble them in some kind of logical order. If I break it into it's geometries then most of them contain more than one triangle.

Can anyone tell me how I can break the geometries into their individual triangles?