OpenGL error when switching between activities

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06-25-2012 04:25 AM
JesusSanchez
New Contributor
Hi everybody,

    i'm getting an error from app when i switch several times between an activity and another activity, but the last one with a MapView. Then the application crashes. I'm getting the following error from the console: "call to OpenGL ES API with no current context (logged once per thread)". I guess if it something related to the memory. Any ideas why this is hapenning? I'm worried about that because if it's related to the OpenGL library i suposse it's going to be difficult to solve the problem.

Thank's in advance.
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1 Reply
StephenQuan
Occasional Contributor
Hi, which SDK are you using?

I had stable OpenGL behavior with the older 1.0.1 SDK and the newer 2.0.0 SDK.
I found that the 1.1.1 SDK was quite problematic.
If you have 1.1.1 SDK, you should consider upgrading to 2.0.0 SDK.

When you upgrade your SDK, be sure to update your projects too.
Right click on your project > ArcGIS Tools > Fix Project Properties
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