OpenGL error when switching between activities

Discussion created by jesusesricurso on Jun 25, 2012
Latest reply on Jun 26, 2012 by stephen_quan
Hi everybody,

    i'm getting an error from app when i switch several times between an activity and another activity, but the last one with a MapView. Then the application crashes. I'm getting the following error from the console: "call to OpenGL ES API with no current context (logged once per thread)". I guess if it something related to the memory. Any ideas why this is hapenning? I'm worried about that because if it's related to the OpenGL library i suposse it's going to be difficult to solve the problem.

Thank's in advance.