This keeps happening in my Layout -
I have a parcel layer drawing underneath another polygon layer with a white fill, meaning the parcel layer should not be visible. However, at certain zoom levels in the layout, under and around text elements the parcel layer is visible, as if the rendering of the data layers does not complete and it is drawing a cache or something.
Any ideas here would be helpful. I am using DirectX with an NVIDIA Quadro P4000 if that matters. Switched to OpenGL with no difference.