Love the new editor. One thing that may not be working right:
-playing with light gray basemap, editing building shadows
-it is set for scale levels 16-18, but when zoomed into level 18, it turns off
level 17, all looks good, you can see that dark shadow accenting the buildings
level 18, shadow turns off but shouldn't
Actually this is true at any level, meaning if I set the upper limit of the visible range to level 17, when the map is drawn at level 17 the layer does not show.
In this way (that it does not include the level that is set as the upper scale range), there is no way to have it draw at the largest scale (level 18).
Perhaps I am missing something.