I have square textures cut from an aerial image that I need to apply to various roofs. For the cutout shape I used the bounding boxes of the footprints, so I have the roof image and whatever's around. I aligned the scope to world and use sx and sz as sizes, so theoretically the roof texture should line up nicely with the roof and the rest of the image would not be visible. Unfortunately the image's skewed no matter how I rotate it. Any way to get this to work?