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How to implement a custom renderer

Question asked by ihpled on Nov 17, 2017
Latest reply on Nov 21, 2017 by mnielsen-esristaff

I need to implement a custom renderer for a FeatureLayer that generate symbols based on some GeoElement attributes. The problem is that in API 100.1.0 it's impossible to subclass abstract Renderer class because the getSymbol method isn't abstract or virtual. What's the meaning of declaring Renderer as abstract without an abstract getSymbol method?

Any suggestion/workaround?

Thanks in advance.

 

Mauro

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