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Setting a Camera's distance (via constructor) causes issues when camera is applied to SceneView.

Question asked by cmatherne on Jan 16, 2017

I've used the camera object (successfully) to move a location into view in my SceneView.  However, the minute I add a 15 meter distance...it starts zooming to Antarctica.

 

 

sceneView.SetViewPointCameraAsync(new Camera(mapPoint, 15.0, 0, 0, 0));

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