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Vector basemap in runtime SDK

Question asked by ihazbackup on Dec 21, 2016
Latest reply on Dec 21, 2016 by nita14



I am planning to use an offline vector basemap for an android app. Here's where I found the information

Vector tile layers—ArcGIS Online Help | ArcGIS 


It says that the support for Runtime SDKs will be available on 2017, but the page in German language says that it is supported in 2016.


If it is already supported in Android's runtime SDK,  can anyone tell me on:

  1. How to make the vector basemap files? What are the extensions of the file? Can it be produced using Android's ArcGIS Desktop Pro?
  2. Where do I put the files ? inside the SDcard or can it be accessible inside android's asset / raw folder?
  3. How can I access it and apply it to the map using Android's runtime SDK?


It'll be great if there's a tutorial or a sample code on how to do them.

Thank you