AnsweredAssumed Answered

Selecting Random OBJ from assets folder

Question asked by Mortensen91 on Aug 30, 2016
Latest reply on Aug 31, 2016 by Mortensen91

Hello, I'm new to city engine and is trying to write a cga rule file which will import one of 14 sketchup models (parking towers) onto a lot. I have imported  the models into the asset folder as OBJ files and then use this piece of code

 

Street -->
      i(listRandom(fileSearch("Towers/Tower_*.obj")))
      s(8.5,12.17,5.59)
      rotate(abs, world, 0, 90, 0)
      center(xz) #ParkingTower

 

which works, now comes the problem, when I add the rulefile to more that one piece of "shape" and update Seed it chooses the same model at all the shapes which are not what I wanted, I wanted 14 shapes ~ 14 different towers. 

 

I can update each segment of the road, which will give me a new building on that segment, but if I update it 3 times and then update another segment 3 times it will generate the same building, so it seems that it is not random at all  Does anybody have any advice on how I can make it chose a truly random obj?

Outcomes