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UniqueValueRenderer RotationExpression doesn't work in Scene?

Question asked by bwkennedy on Nov 26, 2015
Latest reply on Nov 27, 2015 by akajanus-esristaff



I'm using the RotationExpression on a UniqueValueRenderer to rotate some PictureMarkerSymbols, this works like a charm in a Map but seems to have no effect in a Scene.


Can anyone confirm?  If so, any suggested workarounds?


(Simplest way to test is to just modify the UniqueValueRendererSample, add in the bits to introduce a RotationExpression, see that it works then change it to a Scene in the xaml and note that it doesn't any more).