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Have a field that called isLongPress and have it as a type boolean. When you start the onFling, it would check to see if isLongPress is set to true and then do the expected behavior if it is true. When you then lift your finger, you would use onUp to reset isLongPress to false. Its a tricky workflow, but this is one way that comes to mind on how to achieve this.
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05-30-2017
10:16 AM
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This sounds very similar to our Navigator application that is already released in the app stores: Navigator for ArcGIS | ArcGIS I think its safe to say that all of this should be capable with offline mapping and the ArcGIS SDKs. Although two thoughts: 7. Traffic-zam details <-- I am not sure what you mean by this. 8. Re-routing when there is traffic in current route <-- How would you determine if there is traffic if you are offline? For pricing and support, I would contact your regional Esri Distributor as they would be able to help you figure out costs better than a guy on a message board.
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05-26-2017
01:27 PM
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Hey Thomas, Would you kindly mark the correct answer for this question so it highlights the answer for other users who may be running into similar problems. Thanks, Alexander
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05-26-2017
06:09 AM
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Interesting... As a test, can you try to build our sample project located here: GitHub - Esri/arcgis-runtime-samples-android: ArcGIS Runtime SDK for Android Samples This should at least give us an idea if it is something network related or something related to your app configuration.
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05-26-2017
06:08 AM
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I think you would need to combine the onFling listener and the onLongPress listener to achieve the same effect in Android. Implement these separately with some unique combination so you know when the action is taken. I hope this helps!
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05-25-2017
01:58 PM
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I just attempted to reproduce the issue you were experiencing and was unsuccessful. Do you have a list of libraries that you are using that I can test against?
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05-25-2017
12:30 PM
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Moved to the Android runtime from native app developers for more visibility.
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05-25-2017
07:40 AM
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That is interesting. If I get some time later today, I will try to test this out and see if I can reproduce the error... Did you get the same results using 10.2.8?
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05-25-2017
07:39 AM
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Yeah, it can kind of be tricky when moving from the old runtime to the new runtime. Glad that we were able to get this cleared up. Would you kindly mark the correct answer? Thanks, Alexander
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05-25-2017
07:35 AM
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So in your previous post it looks like you have Runtime v 100 installed as well. Which runtime do you intend to target? If you are targeting runtime 10.2.x, the mapview XML format is com.esri.android.map.MapView not com.esri.arcgisruntime.mapping.view.MapView as that is a runtime v 100 format.
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05-25-2017
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Were you able to follow this guide to make sure that you have the dependencies properly configured in your application? Develop your first map app—ArcGIS Runtime SDK for Android | ArcGIS for Developers Do you know you have a valid license string? Here is where the license can be found for a lite license level: Licensing your ArcGIS Runtime App | ArcGIS for Developers And if you need a higher license level, you can contact customer service and purchase one. It says in that documentation that you need to call setLicense before any runtime code is called. You can do this by either calling setLicense in your application class or in your main activity in the onCreate function override. In your original message, you said that you were expecting something to change? What exactly did you expect to change when you ran the licensing code?
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05-25-2017
06:28 AM
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For some reason, it does not look like I am able to open any of those zip files. Do you perhaps have another means of showing me? Perhaps over GitHub?
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05-25-2017
06:23 AM
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HeyJohn Mcoy, Our Explorer App is built from our Runtimes and a lot of our users use this when interacting with maps that they have pre built on ArcGIS Online for an interactive experience. Having said that, could you elaborate a little more on what you are looking for? Thanks, Alexander
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05-24-2017
11:42 AM
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Did you remember to add the library to your project (usually via Gradle)?
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05-24-2017
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