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The default callout, no, but you can instead use the overload that takes a UI Element, and put whatever user-control you want inside it: https://developers.arcgis.com/net/api-reference/api/netwin/wpf/Esri.ArcGISRuntime.UI.Controls.GeoView.ShowCalloutAt.html#Esri_ArcGISRuntime_UI_Controls_GeoView_ShowCalloutAt_Esri_ArcGISRuntime_Geometry_MapPoint_System_Windows_UIElement_System_Windows_Point_
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07-28-2025
12:01 PM
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No the anchor is only to a certain location, and not scaling. > Is this a feasible plan, given we will have a few hundreds of devices on the map as graphic overlay ? This will definitely give you performance issues. The feature is meant for minor set of elements like callout to be placed at a location. For high performance rendering you really need to be rendering with the existing layer types - XAML just isn't geared for that kind of dynamic rendering. You could look into the raster layers which allows you to place raster images that'll scale with the zoom.
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07-25-2025
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As a widget no, but you can use the CoordinateFormatter class to build this
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07-23-2025
04:01 PM
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You will need to set the ViewOverlayAnchor attached property on your view element so the mapview knows how to position it. Example: GeoView.SetViewOverlayAnchor(myCheckBox, new MapPoint(-117, 34, SpatialReferences.Wgs84)); See the doc here: https://developers.arcgis.com/net/api-reference/api/netwin/winui/Esri.ArcGISRuntime.UI.Controls.GeoView.Overlays.html#Esri_ArcGISRuntime_UI_Controls_GeoView_Overlays and here: https://developers.arcgis.com/net/api-reference/api/netwin/winui/Esri.ArcGISRuntime.UI.Controls.GeoView.ViewOverlayAnchorProperty.html
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07-23-2025
09:07 AM
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oh wait I forgot we do expose the GeoViewHolding event already. You can use that to set a flag that the user is currently holding / magnifier is showing, then use the pointer-up event to drop the pin.
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06-13-2025
09:29 PM
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> I am looking at the swift SDK. And it looks like swift has events that do not exist in .net. The events are provided by the underlying platform views. For .MAUI that could be done via the gesture recognizers but doesn't look like they currently expose a holding event. In the maps sdk, it's actually done at the lower native level (UIKit on iOS, View on Android and FrameworkElement on Windows), and relies on the holding event to start showing the magnifier, and the pointer-up for turning it off. So you'd need to use a combo of those two events for your scenario.
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06-13-2025
09:27 PM
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@ShaneRumbaugh Could you share a little bit about the scenario that you need the image for? I can add your specific user-story to our internal issue tracking this feature request so we make sure it'll cover your case too.
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06-01-2025
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Have you considered using the ShowCalloutAt method instead? This will host your UI element and move it around to keep it on top of the map. A more advanced method would be to create a custom control yourself to host your content, and have that implement IViewOverlay interface, which will give you the information needed to re-arrange the view yourself (this is also what the callout uses to do this).
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05-09-2025
02:48 PM
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Btw the specific error you're getting should only happen if you've used features that requires a license before you attempted to license the application.
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05-07-2025
01:55 PM
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Once your app is licensed, you can only license "up", ie license for a higher-level license. There's no way to re-license the application without restarting.
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05-07-2025
01:51 PM
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Also are you able to try v200.7? I believe there were some fixes that could have addressed this.
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05-06-2025
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Does the user you sign in with have permission/access to use the world geocoder?
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05-06-2025
09:02 AM
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The title seem to suggest you're also using API Key. If you're using a signed in user, do not set the API Key. It's an either/or kind of thing.
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05-06-2025
07:56 AM
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> and then lift my finger from the map, no GeoViewTabbed-event is triggered. That's correct, since that isn't a tap-gesture (it's a hold + drag gesture)
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05-05-2025
08:43 AM
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I don't believe so, considering it's a Windows-specific and deprecated code page. I've logged an internal bug to investigate, but my gut feeling is you're running into an OS limitation.
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05-02-2025
09:11 AM
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