Hello,
I’m working with a scene in Runtime 100.11 that has several layers, including a base map and an Integrated Mesh along with a graphics layer. When the scene is rendered, the graphics overlay is under the Integrated Mesh. According to the documentation, “Graphics overlays display on top of all other data in a map or scene view.”
How to I force the graphics overlay to be displayed on top of the Integrated Mesh layer?
Thanks,
Mike...
"On top off" only applies to 2D maps and layers draped on to the ground. Once you start rendering in 3D, features closer to the camera will inherently be in front of (and therefore appear to be "on top" of) features that are behind them.