Hopefully this is an easy question to answer.
After putting a polygon into edit mode, what is the action (mouse and/or key strokes) to add a vertex and delete a vertex?
I get how to move a vertex and move/scale/rotate the polygon, but adding/deleting a vertex is being elusive.
mapView.Editor.EditorConfiguration.AllowAddVertex = true;
mapView.Editor.EditorConfiguration.AllowDeleteVertex = true;
return await mapView.Editor.EditGeometryAsync(geometry);
Using ArcGIS Runtime Desktop API for Microsoft .Net version 10.2.6.0
AddVertex and DeleteVertex commands can be activated using buttons just like Undo/Redo/Cancel/Complete commands. They are only enabled for Polyline/Polygon geometries though with provided CommandParameter. DeleteVertex will act on selected vertex (red highlight) and/or given index.
<Button Content="Undo"
Command="{Binding ElementName=MyMapView, Path=Editor.Undo}" />
<Button Content="Redo"
Command="{Binding ElementName=MyMapView, Path=Editor.Redo}" />
<Button Content="Delete"
Command="{Binding ElementName=MyMapView, Path=Editor.DeleteVertex}" />
<Button Content="Add"
Command="{Binding ElementName=MyMapView, Path=Editor.AddVertex}" />
<Button Content="Cancel"
Command="{Binding ElementName=MyMapView, Path=Editor.Cancel}" />
<Button Content="Complete"
Command="{Binding ElementName=MyMapView, Path=Editor.Complete}" />
Programmatically, you can invoke them using the following code:
// `mapPoint` will be added after selected vertex
if (MyMapView.Editor.AddVertex.CanExecute(mapPoint))
MyMapView.Editor.AddVertex.Execute(mapPoint);
// `index` to delete specific vertex or
// `null` to delete selected vertex
if (MyMapView.Editor.DeleteVertex.CanExecute(index))
MyMapView.Editor.DeleteVertex.Execute(index);
You may also use Polyline/PolygonBuilder which also has methods for Add/RemovePoint.
Thanks for your response, Jennifer. I understand your example, but that's not what I'm looking for.
Refer to the image I attached in my question. I want to deal with that edit object directly on the map. I figured out that the white circles in between the vertices are how you add a vertex. Click on one, drag it around, and release and you are rewarded with a new vertex and extra white circles to drag around. By setting AllowAddVertex = false, the white circles go away.
mapView.Editor.EditorConfiguration.AllowAddVertex = false;
return await mapView.Editor.EditGeometryAsync(geometry);
When AllowDeleteVertex = true, what do I do with the edit object on the map to delete a vertex?
Anyone?