The floating panels on my desktop and on my mobile device do not center on the immersive section. I have a story set up so that every other floating text box is either aligned left or aligned right and as I scroll through, the text appears to be off center. It's as if there's some sort of padding on the right.
I tried this in a different panel and shifting the whole box from the left to the center to the right in between pages and it appears to be off center to the left as well.
Thanks for your feedback, this sounds like a bug. Could you share your story with us?
https://nsgis.maps.arcgis.com/apps/Cascade/index.html?appid=f34eca12e1f2413abee065dcab04c13e
In the first immersion "Solving Real Problems" the "center" or "middle" panels are shifted to the left. I tried aligning the text to the right and it still looks like it is off center. Thanks!
I've documented this and we'll investigate. Thanks for reporting this issue.
Owen
Hi NS GIS,
Just following up on this one...
While I still see the offset narrative panel in your original story I can't repro that behavior in new stories that I create. Could you please let me know if you see this in new stories?
Owen
Thanks for following up. I will let you know if it happens again.
cheers!
I believe I am encountering this issue too.
Scrolling panels in immersive sections appear centered in Cascade Builder but appear left-of-center in the View Story version. It looks like it only happens with the fade-in style, not with the full-scroll style.
Screencap of issue:
I first encountered this issue while producing this story map: http://sccgis.maps.arcgis.com/apps/Cascade/index.html?appid=1cb56798701b4a379900f24e5733ebca
Reproduced in this test app as well: http://sccgis.maps.arcgis.com/apps/Cascade/index.html?appid=a8366f054e6249b7911d747f2845478a
Austin -- thanks for reporting this and providing those links. I see the issue in both of your stories, but I just tried recreating your test story and the panels are centered for me. Can you please let me know the exact steps you went through to produce this problem?
Austin -- nevermind, I was able to repro. We'll look to get this fixed in an upcoming release. Thanks again for letting us know.