I have two polygons that contain ellipses. I make a union of them (using ITopologicalOperator2.Union) and then get the ConvexHull of the union geometry (again using ITopologicalOperator2).
The problem is that in the final geometry I don't get the whole ellipse geometry, but a linear approximation of which, as if the ellipse geometry got densified during the process.
It's strange becuase when I try to run the same code in another environment (when I say environment I mean same machine, but another process which may have other map settings), it works fine.
Are there any settings that could be related to the ConvexHull operation?
Thanks