Original User: iqubalhusainI am trying to create an application which supports "drawing style" annotations. To do this I setup a touch delegate from the map view. Between the previous and next point I create a AGSGraphic and load it onto the graphics layer.
- (void) addPointToMapFrom:(AGSPoint *) pp to:(AGSPoint *) cp;
{
//Create Simple for Polyline
AGSSimpleLineSymbol *lineSymbol = [AGSSimpleLineSymbol simpleLineSymbol];
lineSymbol.width = 3.0;
lineSymbol.color = self.roleColor;
//Create Polyline Geometry
AGSMutablePolyline *polyline = [[AGSMutablePolyline alloc] initWithSpatialReference:self.mapView.spatialReference];
[polyline addPathToPolyline];
[polyline addPointToPath:pp];
[polyline addPointToPath:cp];
//Add to graphics layer
AGSGraphic *graphic = [AGSGraphic graphicWithGeometry:polyline symbol:lineSymbol attributes:nil infoTemplateDelegate:nil];
[self.graphicsLayer addGraphic:graphic];
}
Unfortunately this is extremely slow and there is noticeable lag as the user draws on the screen. Will I need to use a UIView to accomplish this?