Syncing update of multiple graphics items

176
0
11-09-2022 04:38 PM
LukeMcBeath
New Contributor

We have a test up based on the Animate 3D graphics.

In the test app we have a few other graphics items that move relative to the model location.

 

Currently we are updating the location of the model and these objects in the "animate" function but the timing of these updates can happen in different rendering frames. This causes some objects to bounce (fall behind then catch up).

 

Is there a way to ensure that the geometry updates for these objects happen in the same rendering cycle?

0 Kudos
0 Replies