I have not tried running the hello world app on the newest version of the SDK, but I haven't had any issues in the past.
I have done the console logging after every line already to no avail. It is crashing in native code, and there are no exceptions thrown that I can catch. The app simply goes away without even an error on the device screen.
This isn't a terribly complex application, but it does use multiple graphics layers (with async tasks) and a custom tile loader.
I have tried running it in the simulator so I can get the actual core dumps, but the emulator takes ages to work and the app barely functions at all when panning. I am nearly to the point of rooting the device to just see if I can get something useful.