Why when I move the annotation only the line moves?

393
2
07-22-2022 02:06 AM
DavidMrázek
Occasional Contributor II

Hi, 

I'm trying to move the annotation, but every time I take its geometry, I only see how the line moves (it's the same length as the length of the annotation).

protected override async void OnToolMouseMove(MapViewMouseEventArgs e)
        {
            lock (_zamek)
            {
                if (_sledovaniTrasy == TrackingState.NotTracking)
                    return;
                if (_pracovniPlocha.HasValue)
                {
                    _posledniPozice = e.ClientPoint;
                    return;
                }

                _posledniPozice = e.ClientPoint;
                _pracovniPlocha = e.ClientPoint;
                _sledovaniTrasy = TrackingState.Tracking;
            }

            await QueuedTask.Run(() =>
            {
                var symbolReference = _symbol.MakeSymbolReference();
                const string bodyAnno = "BodyAnno";
                var alBodyAnno = AlBodyAnno(bodyAnno);
                var insp = Insp();
                insp.Load(alBodyAnno, oid);
                AnnotationProperties annoVlastnosti = insp.GetAnnotationProperties();
                while (true)
                {
                    Point? bod;
                    Geometry geometrie = null;
                    IDisposable grafika;
                    lock (_zamek)
                    {
                        bod = _posledniPozice;
                        _posledniPozice = null;
                        _pracovniPlocha = bod;

                        if (bod == null || !bod.HasValue)
                        {
                            _pracovniPlocha = null;
                            break;
                        }

                        if (_geometrie == null || _grafika == null)
                        {
                            _sledovaniTrasy = TrackingState.NotTracking;
                            break;
                        }
                        grafika = _grafika;
                    }
                   
                    var envelope = shape.Extent;
                    var mapovyBodCentroid = GeometryEngine.Instance.Centroid(envelope);
                    double souradniceStrduX = mapovyBodCentroid.X;
                    double souradniceStreduY = mapovyBodCentroid.Y;
                    if (strana == "horni" || strana == "dolni")
                    {
                        if (shape.GeometryType != GeometryType.GeometryBag)
                        {
                            var mapovyBod = ActiveMapView.ClientToMap(e.ClientPoint);
                            var souradniceX = mapovyBod.X;
                            var x = souradniceX - souradniceStrduX;
                            var posun = GeometryEngine.Instance.Move(shape, x, 0);
                            annoVlastnosti.Shape = posun;
                            UpdateOverlay(grafika,posun, symbolReference);
                        }
                    }
                    else
                    {
                        if (shape.GeometryType != GeometryType.GeometryBag)
                        {
                            var mapovyBod = ActiveMapView.ClientToMap(e.ClientPoint);
                            var souradniceY = mapovyBod.Y;
                            var y = souradniceY - souradniceStreduY;
                            var posun = GeometryEngine.Instance.Move(shape, 0, y);
                            annoVlastnosti.Shape = posun;
                            UpdateOverlay(grafika, posun, symbolReference);
                        }
                    }
                }
            });
        }

Could it be that the Gemetry annotation is Polyline?

 

Thanks for the advice and tips.

David

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2 Replies
Wolf
by Esri Regular Contributor
Esri Regular Contributor

If you need a custom map tool that allows you to select a single annotation feature and then allows you to move it you can use the following code:

internal class MoveAnnoTool : MapTool
{
  public MoveAnnoTool()
  {
    IsSketchTool = true;
    SketchType = SketchGeometryType.Point;
    SketchOutputMode = SketchOutputMode.Map;
  }

  protected override Task OnToolActivateAsync(bool active)
  {
    return base.OnToolActivateAsync(active);
  }

  protected override Task<bool> OnSketchCompleteAsync(Geometry geometry)
  {
    {
      // execute on the MCT
      return QueuedTask.Run(() =>
      {
        // find features under the sketch 
        var features = MapView.Active.SelectFeatures(geometry);
        // only one feature ...
        if (features.Count != 1) return false;

        // this works only if one annotation feature has been 
        // selected
        var annoSelected = 0;
        foreach (var annoLayer in features.ToDictionary().Keys.OfType<AnnotationLayer>())
        {
          // are there features?
          var featOids = features[annoLayer];
          annoSelected += featOids.Count;
        }

        if (annoSelected == 1)
          RunOnUiThread(() =>
          {
            // or use ICommand.Execute
            ICommand cmd = FrameworkApplication.GetPlugInWrapper("esri_editing_EditVerticesMove") as ICommand;
            if ((cmd != null) && cmd.CanExecute(null))
              cmd.Execute(null);
          });

        return true;
      });
    }
  }

  /// <summary>
  /// utility function to enable an action to run on the UI thread (if not already)
  /// </summary>
  /// <param name="action">the action to execute</param>
  /// <returns></returns>
  internal static void RunOnUiThread(Action action)
  {
    try
    {
      if (IsOnUiThread)
        action();
      else
        System.Windows.Application.Current.Dispatcher.BeginInvoke(action);
    }
    catch (Exception ex)
    {
      MessageBox.Show($@"Error in OpenAndActivateMap: {ex.Message}");
    }
  }

  /// <summary>
  /// Determines whether the calling thread is the thread associated with this 
  /// System.Windows.Threading.Dispatcher, the UI thread.
  /// 
  /// If called from a View model test it always returns true.
  /// </summary>
  public static bool IsOnUiThread => FrameworkApplication.TestMode || System.Windows.Application.Current.Dispatcher.CheckAccess();

}

Click the tool and then click on an annotation feature, to select a feature, next the Pro Move command will be activated, and you can now move (rotate, scale) the annotation.   Once you moved a feature you can repeat.   You can insert additional custom code as needed.

DavidMrázek
Occasional Contributor II

Thank you very much, I'm glad for the answer, but my idea is a little different.

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