How to determine when a GraphicElement in a GraphicLayer gets edited, resized, moved, etc.
Also how to determine when a new GraphicElement is added or existing ones are deleted?
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Hi,
There is ElementEvent. Event argument member Hint has some different states for changes: ElementAdded , ElementRemoved, PlacementChanged.
Hi,
There is ElementEvent. Event argument member Hint has some different states for changes: ElementAdded , ElementRemoved, PlacementChanged.
There is some issue with using ElementEvent.Subscribe(args =>
{
if (args.Hint == ElementEventHint.PlacementChanged)
});
This event gets triggered hundreds of times on a single move of a graphic element (not during but at the end of the move).
Is this a bug... and any way to prevent this so only one event is handled at the end of a move..?