What usually causes "procedural generation failure"?

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10-23-2019 04:54 AM
LR
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Occasional Contributor III

I'm trying to convert data to multipatch with Layer 3D To Feature Class, but Pro keeps throwing a generation failure on my procedural input layer. The rule has been verified in CityEngine and generates objects fine in Pro as well, but the conversion fails. The objects are pretty simple buildings (walls+ random roofs), maybe Pro can't handle the footprint complexity?

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