Select to view content in your preferred language

Pro Move To (Absolute) problems

196
1
Jump to solution
a week ago
Labels (1)
NicholasBarger
Frequent Contributor

We're experiencing a problem where we have 3D buildings that have different Z values.  

Original_DifferentValues.jpg

When we use the MoveTo tool with the Absolute option it doesn't actually move all the vertices to that absolute value.  If we say we want these vertices to be at 1200 ft the MoveTo tool will add / subtract the variances from the previous values into the new values.

Original_MoToTool.jpg

Original_MoToToolChanged.jpg

This means the Absolute option did a combination of moving to the specified elevation and the delta option by adding in the difference.

 

 

Now... if the vertices of the polygon are all the same.

Original_SameValues.jpg

Then I run the MoveTo tool 

Original_MoToToolSame.jpg

This does what's expected and calculates all the vertices to be 1200

NicholasBarger_0-1763574341672.png

 

 

I think this goes back several versions of Pro.  At one point I believe this tool worked as expected... meaning it would change all your vertices to be the absolute value that you enter.  Sometime within the last several upgrades this tool started doing math on these vertices to maintain the same perspective.  In my mind, absolute should be exact.  I want to move all the vertices to a precise elevation.  If I wanted to do math I would have used Delta and entered the difference in elevation to maintain the perspective.

 

Has anyone else has similar issues.  This really seams like a bug / programming oversight here.

 

0 Kudos
1 Solution

Accepted Solutions
sjones_esriau
Esri Contributor

The MoveTo tool works on the features anchor point and all the feature vertices are moved relative to that, otherwise you would end up with all your X and Y values at the same location too. Z isn't special here.

View solution in original post

1 Reply
sjones_esriau
Esri Contributor

The MoveTo tool works on the features anchor point and all the feature vertices are moved relative to that, otherwise you would end up with all your X and Y values at the same location too. Z isn't special here.