Hi everyone,
I used the Extract Multipatch from Mesh tool to get multipatch layers from an Integrated mesh scene layer. I was able to convert to multipatch with no problem, the texture stayed the same. However, I can't select the buildings individually, only by areas. Is there any way around this other than manually creating individual footprint features?
I have attached a picture to help understand what I am saying.
Thank you!
Have you tried the Explode or Split editing tools? They might do the trick.