calculate adjacent fields with rotation

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12-28-2023 05:00 AM
Status: Open
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MarcelSt-Germain
Frequent Contributor

I'm not sure how It's code but, for me, it's not working properly.  The adjacent field is useful since it's not given the adjacent field.  

I think the purpose for adjacent field is to inform where map to go to se the next part of the area.  But, when you have rotation on the index polygon the result show by the map series or data driven pages "calculate adjacent fields" is more than 50% out of the right value.

So my idea is to use the rotation field to calculate the value we need instead of doing it manually to represent the adjacent field.

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2 Comments
kabip7
by

YO! make a line that starts in polygon 1, and follow the path in the order you want. add a new vertex in each polygon. when you're finished, extract the vertex to points (line to points or Extract Nodes or Extract specific vertices). Since the line had a direction, meaning the vertex had an order, you get points ID'ed in the same order. bim bam, spatial join between the points and the polygons https://mobdro.bio/ .

MarcelSt-Germain

@kabip7 

Not really useful when you have part with matrix and part in line.

Bottom line, rotation.