Unity Maps SDK Questions
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        |    Open    |     Hi guys, Do you have any plans to add similar features that support dynamic mesh to draped on ArcGIS maps.Best,Chengf...    by  chengfang-dong    Occasional Contributor           0       0     |      0    |      0    |  |
|    Open    |     Hi,It would be great if support for locally placed web tiled layers is added just like in arcgis runtime for .NET, JA...    by  TasawarAhmad    Occasional Contributor           1       0     |      1    |      0    |  |
|    Open    |     My original goal was to create a voxel visualization in mixed reality with the HoloLens 2.My plan was to create a vox...    by  zdgra    Regular Contributor           0       0     |      0    |      0    |  |
|    Open    |     It would be great if you could assign a Unity Layer to the rendered map so that it could selectively render or handle...    by  MBambino_ATS    Occasional Contributor           1       0     |      1    |      0    |  |
|    Implemented    |     I am working on a project where we need two maps present in the scene at a time. That is currently not supported in M...    by  JakobHougaardAndersen    Emerging Contributor           2       2     |      2    |      2    |  |
|    Open    |     ArcGIS Pro is great to view Point Cloud files in them. However, the scene layers that can be created thereafter are n...    by  brollsroyce_tek    Emerging Contributor           0       1     |      0    |      1    |  |
|    Open    |     Would be nice to have an option to select huge area or even the whole world created from ArcGis maps SDK with all lay...    by  MNM    Emerging Contributor           0       2     |      0    |      2    |  |
|    Open    |     Add Lidar data layer support to represent laser scanned data from the real area and a possibility convert lidar point...    by  MNM    Emerging Contributor           1       0     |      1    |      0    |  |
|    Open    |     I like building Unity applications for WebGL so I can build the UI in a web-application that imports the Unity WebGL ...    by  ErikWB    Emerging Contributor           3       1     |      3    |      1    |  
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